Exclusive Cyberpunk 2077’s update is here with tempting features


Exclusive Cyberpunk 2077’s update is here with tempting features

Cyberpunk 2077’s hotly-anticipated update improving the game for the PS5 and Xbox Series X/S will be accessible today. Patch 1.5 is a significant update that is accessible on all stages, with large changes to interactivity close by Nextgen upgrades for the Xbox Series X/S and PS5.

The Next-Gen console enhancements incorporate beam following help, 4K goal with dynamic scaling, quicker stacking times, and an assortment of other visual and specialized upgrades. On the PS5, the update likewise incorporates support for the versatile triggers, haptic criticism, and, surprisingly, the speakers on the DualSense regulator.

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There will be performance modes and ray-tracing modes on both the Xbox Series X and PS5. Performance mode offers 60fps at 4K resolution, whereas ray-tracing mode is 30fps at 4K, with local ray-traced shadows. Xbox Series S will only have a performance mode offering 30fps at 1440p.

The Patch is around 50GB for every stage, and assuming you’re playing on PS5 you’ll need to physically choose the new PS5 form and reinstall the game completely to get the most recent enhancements. You might even have to move your game save physically as well, as PS5 players are right now playing the PS4 variant of the game.

There will likewise be a five-hour free trial of Cyberpunk 2077 accessible on PS5 and Xbox Series X/S until March 15th, and any headway you make in the trial will persist to the full game assuming you decide to get it.

Exclusive Cyberpunk 2077’s update is here with tempting features

Features of new Cyberpunk update 1.5

There are a host of other changes in Cyberpunk 2077 that should improve the game for all players, too. CD Project Red has reworked the perk trees for Cyberpunk 2077, with changes like abilities to survive final blows and a working throwing knife. NPCs have also been improved to make them more effective in combat, with improved animations. There are even big GTA-like changes for crowd behavior where NPCs can pull guns, fight with each other, or react to how you’re driving.

Talking about vehicles, all bicycles will presently highlight shining wheels that you can enact, and there have been a ton of enhancements to how you control vehicles to improve braking, suspension more practical, and, surprisingly, the capacity to do burnouts.

If you’re a PC player there’s also a new benchmark mode and a new walking toggle when playing with a keyboard. CDPR has also enabled Variable Rate Shading (VRS) to improve rendering performance and support for AMD’s FidelityFX Super Resolution (FSR).

Upcoming Surprises 

CDPR is also working on a next-gen update for The Witcher 3: Wild Hunt. Like the Cyberpunk 2077 update, The Witcher 3’s was also supposed to debut in 2021, but it’s now scheduled for the second quarter of 2022.

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